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- Title: Merlin's Fragmented Evil
- Filename: MERFRAG.MPR
- Date of Release: December 19, 1996
- Author: Dan Brys (Merlin of Pleth)
- E-mail: gt0427d@prism.gatech.edu
- Web: http://www.prism.gatech.edu/~gt0427d/index.html
- Map Size: 96x96 (Large)
- Theater: Winter Wonderland
- Number of Players: Six (6)
- Number of Credits: 929310
- Build Time: 5 Hours
- Editor(s) used: Red Alert Editor
-
- Map Description:
-
- Well, this map is unique in that each starting point is completely
- isolated from the others. The map includes a good serving of water: learn
- to swim or suffer the consequences! A sea prevails throughout the level,
- which includes a large wealthy island and a few smaller islands. Each
- player starts on the shore/mainland and must "island-hop" once their
- precious supply of mineral ore runs dry. The level tends to favor the
- allies (better sea power), although any aggressive player can be
- successful. I should point out that AI players will NOT construct a
- naval yard or a submarine pen in a net game. I truly consider this a
- bug in the game itself and hope it will be corrected in a later version.
- Consequently, the computer players will build until they run out of ore
- and then just sit there. Great, isn't it? Anyway, this is a great level
- for REAL people, so enjoy it!
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